Dec 12 Update
- Sonya T
- Dec 12, 2020
- 1 min read
Updated: Jan 21, 2021
While we were working on the short as the end of semester approaches, as a group, we decided to redo the cloak on Grim as the original cloth simulation ended up looking pretty bad. I was tasked with modeling a new cloak and sculpting it to both fit the reaper world better and perform better when being used for animation.

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